Category Archives: Seedship

Seedship Android version update

I’ve updated the Android version of Seedship to version 1.3.7, which updates the app to Android  12. Google is going to be removing apps aimed at older versions of  Android from the store at the end of the month, so … Continue reading

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Seedship: The Desktop App

I’ve just created downloadable app versions of Seedship for Windows and Mac. You can get them from the itch.io page. I made these using the new Twine App Builder tool by Lazerwalker, which takes a Twine game (or any HTML … Continue reading

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Seedship bug fix update 1.3.3

I’ve just released an update to Seedship that fixes a few bugs. The web version is live now; I’ll upload the Android and iOS versions within the next few days. Changes: Unless more bugs come to light, this is probably … Continue reading

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Seedship bug fix update 1.3.1

Happy new year! I’ve just released an update to Seedship which fixes a few bugs introduced with 1.3.0. The update is live for web and Android, and the iOS version will be updated as soon as it’s through their approval … Continue reading

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Seedship 1.3.0: Natives expansion and new random events

I’ve just released version 1.3.0 of Seedship! This version adds five new rare travel events and an expansion to how native civilisations work. I’ve also added a lot more planet names, most of them suggested by you on Patreon and … Continue reading

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Seedship planet name suggestions?

EDIT: Thank you to everyone who submitted names! I’ve added my favourite names to version 1.3.0, and I’m no longer seeking suggestions. If I used your suggestion, your name is in the credits of version 1.3.0. I’m currently working on … Continue reading

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Seedship modding policy

Some people have expressed an interest in making their own mods for Seedship, so I think it’s time to officially state my policy on modding and put out some guidelines: Tags Modding Seedship

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What happened with Seedship in March

At the start of March I set out to write a new set of 10 random events for Seedship, release them along with a few minor improvements, and then move on to Beyond the Chiron Gate. I’d originally hoped to … Continue reading

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Seedship: Lag fixed

I’ve just launched version 1.2.3 of Seedship which should fix the lag issue that people have been having. The update is live on the web and the Android store, and the iOS version is awaiting approval so it’ll probably be … Continue reading

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Seedship 1.2.0: New random events

I’ve just released version 1.2.0 of Seedship. This version adds 10 new random travel events, bringing the total number of events in the game up to 30. Most of the new events are rare, so you’re unlikely to see them … Continue reading

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