Category Archives: Rage Quest

Rage Quest postmortem

(Originally posted on the IFComp forum.) Rage Quest: Disciple of Peace was inspired by 80s/90s CYOA gamebooks, in particular the Lone Wolf books, which also start with the PC being the last survivor of a destroyed monastery. It’s also heavily … Continue reading

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Rage Quest: 19th place!

The IFComp results have just been released, and Rage Quest: Disciple of Peace placed 19th out of 79 games. I’m very happy with that result, especially considering this is my first game of this kind and my first IFComp entry. … Continue reading

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Rage Quest: IFComp release

Rage Quest: Disciple of Peace is now online! When Valtash the War God created orcs he gave them an inner rage that constantly urged them towards violence. A few orcs learned to use meditation to control this rage, and founded … Continue reading

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Rage Quest: Submitted!

Yesterday I finished my final proofread of Rage Quest: Disciple of Peace and submitted what I consider to be the finished version to the IFComp site! It’ll become available with the other IFComp games on 1 October. When the competition … Continue reading

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Rage Quest: Cover and progress report

Behold: the cover of Rage Quest: Disciple of Peace! This image won’t appear in the game itself, but will appear in the list of games on the IFComp website, and then on my own website when I move the game … Continue reading

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The Voice of Vengeance: IFComp and CSS

The Voice of Vengeance now has a new, firm, release date: 1 October. This is because I’m planning to enter it into this year’s IFComp. The IFComp is an annual competition for new works of interactive fiction. Authors submit previously-unpublished … Continue reading

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The Voice of Vengeance: Progress report

Development of the Orc Monk Game is continuing. Right now I have a rough map of the overall structure and about 12,000 words of first-draft text. The finished story will probably have about 20,000 words of text, of which you’ll … Continue reading

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Next project: “Untitled Orc Monk Game”

Thank you all for your support, both those of you who were with me from the start and those of you who joined me after Seedship! My first game had a successful launch, and I’ve been really gratified seeing what … Continue reading

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