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Author Archives: John
New game: Beyond the Chiron Gate
Beyond the Chiron Gate is now live! Explore an endless universe filled with exotic planets, strange life forms, and ancient civilisations. Manage a crew of space explorers and upgrade their ship with new technology. Brave dangerous worlds to gather the … Continue reading
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Beyond the Chiron Gate: April 2022
I’ve spent this month fixing bugs and making balancing changes based on the feedback I’ve received on the Discord or by email. Thank you again to everyone who’s given me feedback. The biggest change I’ve made this month is to … Continue reading
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Beyond the Chiron Gate: March 2022
Thank you to everyone who’s joined the game’s Discord and sent me feedback and bug reports about the playtest version! This month I’ve spent a lot of time fixing bugs and making balancing changes based on that feedback, and I’ve … Continue reading
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Beyond the Chiron Gate: All-Patron Pre-Release Playtest Version
Here it is: the final preview/playtest version of Beyond the Chiron Gate! I’m releasing this preview version to all patrons, so that you have a chance to send me suggestions and bug reports before the final launch. At this stage … Continue reading
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Beyond the Chiron Gate: February 2022
I think I can now say that Beyond the Chiron Gate is mostly finished. There’s still more content I’d like to add, but there are no obvious gaps where new content needs to be. I can consistently play through the … Continue reading
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Beyond the Chiron Gate: January 2022
This month I’ve mostly been working on the game’s random events, as well as playtesting and making other minor changes and bugfixes as I push the game towards its finished state. Choices I’ve gone through all the existing events and … Continue reading
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Beyond the Chiron Gate: December 2021
Happy Holidays! I’ve made some progress on Beyond the Chiron Gate this month. Events I’ve finished the end-game event sequence that I was working on last month. I’m quite pleased with it and I think it’ll be a suitably dramatic … Continue reading
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Beyond the Chiron Gate: November 2021
Just a short update this month. I’ve made some progress on Beyond the Chiron Gate, but most of what I’ve worked on has been the new end-game sequence, which I don’t want to share anything about before the game’s launch. … Continue reading
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Cyborg Arena post-mortem
This year’s IFComp results were announced today, and Cyborg Arena scored 33rd out of 71, with an average rating of 6.21 out of 10. I’m a little disappointed with the result. It’s still (barely) in the top half of the … Continue reading
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Beyond the Chiron Gate: October 2021
Development continues on Beyond the Chiron Gate. As well as working on the game itself I’ve made an official “coming soon” page on with some information and screenshots. This page will turn into the game’s home page when it’s released. … Continue reading
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