Monthly Archives: November 2021

Beyond the Chiron Gate: November 2021

Just a short update this month. I’ve made some progress on Beyond the Chiron Gate, but most of what I’ve worked on has been the new end-game sequence, which I don’t want to share anything about before the game’s launch. … Continue reading

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Cyborg Arena post-mortem

This year’s IFComp results were announced today, and Cyborg Arena scored 33rd out of 71, with an average rating of 6.21 out of 10. I’m a little disappointed with the result. It’s still (barely) in the top half of the … Continue reading

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