Monthly Archives: January 2019

2018 Retrospective and 2019 Plans

Happy New Year! In 2018 I’ve continued to focus on my Twine games development. I’ve produced some new work, and also done a lot of work on a major project that hasn’t seen the light of day yet. I’ve also … Continue reading

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Interview on Uses This

I did an interview on Uses This about the hardware and software I use for my game development. (Spoiler: it’s Twine.)

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Seedship bug fix update 1.3.1

Happy new year! I’ve just released an update to Seedship which fixes a few bugs introduced with 1.3.0. The update is live for web and Android, and the iOS version will be updated as soon as it’s through their approval … Continue reading

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